// SYSTEM CARTOGRAPHY — SURVEY COMPLETE
Full survey data for all charted planets and moons. GPS coordinates, gravitational readings, and threat assessments compiled from active server telemetry.
EARTHLIKE WORLD
The recommended starting world. Breathable air, manageable gravity, and sparse surface threats make it the safest foothold for new arrivals. Don't get comfortable — resources thin out fast.
TEMPERATE WORLD
An alternate spawn option. Heavier gravity than Kavac but equally accessible. Scattered crash sites and pre-built wreckage give new players a head start on salvage.
LOW-GRAVITY MOON
Near-zero gravity makes construction and movement unpredictable. NPC salvage crews operate openly here; conflict is expected. Useful for ore deposits inaccessible elsewhere.
HIGH-GRAVITY WORLD
Heavy atmosphere and punishing gravity demand well-engineered ships. Exits are expensive on fuel; a poor thruster ratio is a one-way trip. Rich mineral belts reward the effort.
SUPER-HEAVY WORLD
3.1g. Most ships that land don't leave. Approach with an escape vehicle staged in orbit. The ore veins are among the richest in the system — assuming you can reach them and survive long enough to extract.
ICE DWARF
Barely a planet — more of a frozen rock with gravitational pretensions. Airless surface and fractured ice terrain hide pockets of rare crystalline ore. Fast extraction, fast departure.
HOSTILE TERRAIN WORLD
Designation says it all. Perpetual storms, corrosive atmosphere, and a history of failed colonization attempts. Faction distress signals still broadcast from somewhere beneath the surface.
CONTESTED WORLD
A well-mapped world that multiple factions have tried to claim and failed. Abandoned outposts litter the surface — each one a salvage cache and potential ambush point in equal measure.
DERELICT RESEARCH WORLD
Standard gravity, non-standard atmosphere. Classified research facilities dot the surface — some breached, some sealed, all dangerous. Part of the same survey chain as LV-426.
ORE-RICH WORLD
Everything turns to ore here — or at least that's what the survey logs claim. Dense precious metal deposits near the surface, NPC mining operations, and a light enough gravity to make extraction viable. Heavily patrolled.
ALIEN WORLD
Maximum threat designation. 2.1g crushes underpowered ships on approach. The alien surface hosts hostiles that will engage on sight. Only the best-equipped crews attempt landings — and not all return.
BARREN CONTESTED WORLD
Airless and unforgiving. Light gravity makes it fast to navigate but offers no cover from automated turret arrays left by failed occupation fleets. Strip-mine fast or not at all.
ALIEN MOON · INSTANCE I
Three instances of Kaliper exist across the system — each identical in classification, each equally hostile. Instance A sits deep in the inner system. Alien fauna, extreme NPC density. Do not approach solo.
ALIEN MOON · INSTANCE II
The second Kaliper body, located in the outer system cluster near other high-threat worlds. Same alien classification, same threat rating. The ore variety differs — worth a different loadout.
ALIEN MOON · INSTANCE III
Third Kaliper, closest to the Crystalia/LV-426 cluster. Repeated surveys find the same alien hostiles, the same dense atmosphere, the same brutal attrition rate. Bring friends.
VOLCANIC ALIEN WORLD
1.9g and a volatile surface make Ryke 117 one of the most demanding extraction targets in the system. Eruptive terrain, acid atmosphere, and max-tier NPC patrols. The deepest ore veins are the rarest in the server.